[][src]Struct ash::extensions::nv::MeshShader

pub struct MeshShader { /* fields omitted */ }

Methods

impl MeshShader[src]

pub fn new<I: InstanceV1_0, D: DeviceV1_0>(
    instance: &I,
    device: &D
) -> MeshShader
[src]

pub unsafe fn cmd_draw_mesh_tasks(
    &self,
    command_buffer: CommandBuffer,
    task_count: u32,
    first_task: u32
)
[src]

pub unsafe fn cmd_draw_mesh_tasks_indirect(
    &self,
    command_buffer: CommandBuffer,
    buffer: Buffer,
    offset: DeviceSize,
    draw_count: u32,
    stride: u32
)
[src]

pub unsafe fn cmd_draw_mesh_tasks_indirect_count(
    &self,
    command_buffer: CommandBuffer,
    buffer: Buffer,
    offset: DeviceSize,
    count_buffer: Buffer,
    count_buffer_offset: DeviceSize,
    max_draw_count: u32,
    stride: u32
)
[src]

pub fn name() -> &'static CStr[src]

pub fn fp(&self) -> &NvMeshShaderFn[src]

Trait Implementations

impl Clone for MeshShader[src]

Auto Trait Implementations

impl RefUnwindSafe for MeshShader

impl Send for MeshShader

impl Sync for MeshShader

impl Unpin for MeshShader

impl UnwindSafe for MeshShader

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.