[−][src]Struct ash::vk::GraphicsPipelineCreateInfoBuilder
Methods
impl<'a> GraphicsPipelineCreateInfoBuilder<'a>
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pub fn flags(
self,
flags: PipelineCreateFlags
) -> GraphicsPipelineCreateInfoBuilder<'a>
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self,
flags: PipelineCreateFlags
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn stages(
self,
stages: &'a [PipelineShaderStageCreateInfo]
) -> GraphicsPipelineCreateInfoBuilder<'a>
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self,
stages: &'a [PipelineShaderStageCreateInfo]
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn vertex_input_state(
self,
vertex_input_state: &'a PipelineVertexInputStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
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self,
vertex_input_state: &'a PipelineVertexInputStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn input_assembly_state(
self,
input_assembly_state: &'a PipelineInputAssemblyStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
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self,
input_assembly_state: &'a PipelineInputAssemblyStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn tessellation_state(
self,
tessellation_state: &'a PipelineTessellationStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
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self,
tessellation_state: &'a PipelineTessellationStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn viewport_state(
self,
viewport_state: &'a PipelineViewportStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
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self,
viewport_state: &'a PipelineViewportStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn rasterization_state(
self,
rasterization_state: &'a PipelineRasterizationStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
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self,
rasterization_state: &'a PipelineRasterizationStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn multisample_state(
self,
multisample_state: &'a PipelineMultisampleStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
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self,
multisample_state: &'a PipelineMultisampleStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn depth_stencil_state(
self,
depth_stencil_state: &'a PipelineDepthStencilStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
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self,
depth_stencil_state: &'a PipelineDepthStencilStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn color_blend_state(
self,
color_blend_state: &'a PipelineColorBlendStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
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self,
color_blend_state: &'a PipelineColorBlendStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn dynamic_state(
self,
dynamic_state: &'a PipelineDynamicStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
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self,
dynamic_state: &'a PipelineDynamicStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn layout(
self,
layout: PipelineLayout
) -> GraphicsPipelineCreateInfoBuilder<'a>
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self,
layout: PipelineLayout
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn render_pass(
self,
render_pass: RenderPass
) -> GraphicsPipelineCreateInfoBuilder<'a>
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self,
render_pass: RenderPass
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn subpass(self, subpass: u32) -> GraphicsPipelineCreateInfoBuilder<'a>
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pub fn base_pipeline_handle(
self,
base_pipeline_handle: Pipeline
) -> GraphicsPipelineCreateInfoBuilder<'a>
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self,
base_pipeline_handle: Pipeline
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn base_pipeline_index(
self,
base_pipeline_index: i32
) -> GraphicsPipelineCreateInfoBuilder<'a>
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self,
base_pipeline_index: i32
) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn push_next<T: ExtendsGraphicsPipelineCreateInfo>(
self,
next: &'a mut T
) -> GraphicsPipelineCreateInfoBuilder<'a>
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self,
next: &'a mut T
) -> GraphicsPipelineCreateInfoBuilder<'a>
Prepends the given extension struct between the root and the first pointer. This
method only exists on structs that can be passed to a function directly. Only
valid extension structs can be pushed into the chain.
If the chain looks like A -> B -> C
, and you call builder.push_next(&mut D)
, then the
chain will look like A -> D -> B -> C
.
pub fn build(self) -> GraphicsPipelineCreateInfo
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Calling build will discard all the lifetime information. Only call this if
necessary! Builders implement Deref
targeting their corresponding Vulkan struct,
so references to builders can be passed directly to Vulkan functions.
Methods from Deref<Target = GraphicsPipelineCreateInfo>
Trait Implementations
impl<'a> Deref for GraphicsPipelineCreateInfoBuilder<'a>
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type Target = GraphicsPipelineCreateInfo
The resulting type after dereferencing.
fn deref(&self) -> &Self::Target
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impl<'a> DerefMut for GraphicsPipelineCreateInfoBuilder<'a>
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Auto Trait Implementations
impl<'a> RefUnwindSafe for GraphicsPipelineCreateInfoBuilder<'a>
impl<'a> !Send for GraphicsPipelineCreateInfoBuilder<'a>
impl<'a> !Sync for GraphicsPipelineCreateInfoBuilder<'a>
impl<'a> Unpin for GraphicsPipelineCreateInfoBuilder<'a>
impl<'a> UnwindSafe for GraphicsPipelineCreateInfoBuilder<'a>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,