[−][src]Struct ash::vk::GraphicsShaderGroupCreateInfoNVBuilder
Methods
impl<'a> GraphicsShaderGroupCreateInfoNVBuilder<'a>
[src]
pub fn stages(
self,
stages: &'a [PipelineShaderStageCreateInfo]
) -> GraphicsShaderGroupCreateInfoNVBuilder<'a>
[src]
self,
stages: &'a [PipelineShaderStageCreateInfo]
) -> GraphicsShaderGroupCreateInfoNVBuilder<'a>
pub fn vertex_input_state(
self,
vertex_input_state: &'a PipelineVertexInputStateCreateInfo
) -> GraphicsShaderGroupCreateInfoNVBuilder<'a>
[src]
self,
vertex_input_state: &'a PipelineVertexInputStateCreateInfo
) -> GraphicsShaderGroupCreateInfoNVBuilder<'a>
pub fn tessellation_state(
self,
tessellation_state: &'a PipelineTessellationStateCreateInfo
) -> GraphicsShaderGroupCreateInfoNVBuilder<'a>
[src]
self,
tessellation_state: &'a PipelineTessellationStateCreateInfo
) -> GraphicsShaderGroupCreateInfoNVBuilder<'a>
pub fn push_next<T: ExtendsGraphicsShaderGroupCreateInfoNV>(
self,
next: &'a mut T
) -> GraphicsShaderGroupCreateInfoNVBuilder<'a>
[src]
self,
next: &'a mut T
) -> GraphicsShaderGroupCreateInfoNVBuilder<'a>
Prepends the given extension struct between the root and the first pointer. This
method only exists on structs that can be passed to a function directly. Only
valid extension structs can be pushed into the chain.
If the chain looks like A -> B -> C
, and you call builder.push_next(&mut D)
, then the
chain will look like A -> D -> B -> C
.
pub fn build(self) -> GraphicsShaderGroupCreateInfoNV
[src]
Calling build will discard all the lifetime information. Only call this if
necessary! Builders implement Deref
targeting their corresponding Vulkan struct,
so references to builders can be passed directly to Vulkan functions.
Methods from Deref<Target = GraphicsShaderGroupCreateInfoNV>
Trait Implementations
impl<'a> Deref for GraphicsShaderGroupCreateInfoNVBuilder<'a>
[src]
type Target = GraphicsShaderGroupCreateInfoNV
The resulting type after dereferencing.
fn deref(&self) -> &Self::Target
[src]
impl<'a> DerefMut for GraphicsShaderGroupCreateInfoNVBuilder<'a>
[src]
Auto Trait Implementations
impl<'a> RefUnwindSafe for GraphicsShaderGroupCreateInfoNVBuilder<'a>
impl<'a> !Send for GraphicsShaderGroupCreateInfoNVBuilder<'a>
impl<'a> !Sync for GraphicsShaderGroupCreateInfoNVBuilder<'a>
impl<'a> Unpin for GraphicsShaderGroupCreateInfoNVBuilder<'a>
impl<'a> UnwindSafe for GraphicsShaderGroupCreateInfoNVBuilder<'a>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,