[−][src]Struct ash::vk::PhysicalDeviceFragmentShaderInterlockFeaturesEXT
Fields
s_type: StructureType
p_next: *mut c_void
fragment_shader_sample_interlock: Bool32
fragment_shader_pixel_interlock: Bool32
fragment_shader_shading_rate_interlock: Bool32
Methods
impl PhysicalDeviceFragmentShaderInterlockFeaturesEXT
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pub fn builder<'a>(
) -> PhysicalDeviceFragmentShaderInterlockFeaturesEXTBuilder<'a>
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) -> PhysicalDeviceFragmentShaderInterlockFeaturesEXTBuilder<'a>
Trait Implementations
impl Clone for PhysicalDeviceFragmentShaderInterlockFeaturesEXT
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fn clone(&self) -> PhysicalDeviceFragmentShaderInterlockFeaturesEXT
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fn clone_from(&mut self, source: &Self)
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impl Copy for PhysicalDeviceFragmentShaderInterlockFeaturesEXT
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impl Debug for PhysicalDeviceFragmentShaderInterlockFeaturesEXT
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impl Default for PhysicalDeviceFragmentShaderInterlockFeaturesEXT
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impl ExtendsDeviceCreateInfo for PhysicalDeviceFragmentShaderInterlockFeaturesEXT
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Auto Trait Implementations
impl RefUnwindSafe for PhysicalDeviceFragmentShaderInterlockFeaturesEXT
impl !Send for PhysicalDeviceFragmentShaderInterlockFeaturesEXT
impl !Sync for PhysicalDeviceFragmentShaderInterlockFeaturesEXT
impl Unpin for PhysicalDeviceFragmentShaderInterlockFeaturesEXT
impl UnwindSafe for PhysicalDeviceFragmentShaderInterlockFeaturesEXT
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,