[−][src]Struct ash::vk::PhysicalDeviceLimits
Fields
max_image_dimension1_d: u32
max_image_dimension2_d: u32
max_image_dimension3_d: u32
max_image_dimension_cube: u32
max_image_array_layers: u32
max_texel_buffer_elements: u32
max_uniform_buffer_range: u32
max_storage_buffer_range: u32
max_push_constants_size: u32
max_memory_allocation_count: u32
max_sampler_allocation_count: u32
buffer_image_granularity: DeviceSize
sparse_address_space_size: DeviceSize
max_bound_descriptor_sets: u32
max_per_stage_descriptor_samplers: u32
max_per_stage_descriptor_uniform_buffers: u32
max_per_stage_descriptor_storage_buffers: u32
max_per_stage_descriptor_sampled_images: u32
max_per_stage_descriptor_storage_images: u32
max_per_stage_descriptor_input_attachments: u32
max_per_stage_resources: u32
max_descriptor_set_samplers: u32
max_descriptor_set_uniform_buffers: u32
max_descriptor_set_uniform_buffers_dynamic: u32
max_descriptor_set_storage_buffers: u32
max_descriptor_set_storage_buffers_dynamic: u32
max_descriptor_set_sampled_images: u32
max_descriptor_set_storage_images: u32
max_descriptor_set_input_attachments: u32
max_vertex_input_attributes: u32
max_vertex_input_bindings: u32
max_vertex_input_attribute_offset: u32
max_vertex_input_binding_stride: u32
max_vertex_output_components: u32
max_tessellation_generation_level: u32
max_tessellation_patch_size: u32
max_tessellation_control_per_vertex_input_components: u32
max_tessellation_control_per_vertex_output_components: u32
max_tessellation_control_per_patch_output_components: u32
max_tessellation_control_total_output_components: u32
max_tessellation_evaluation_input_components: u32
max_tessellation_evaluation_output_components: u32
max_geometry_shader_invocations: u32
max_geometry_input_components: u32
max_geometry_output_components: u32
max_geometry_output_vertices: u32
max_geometry_total_output_components: u32
max_fragment_input_components: u32
max_fragment_output_attachments: u32
max_fragment_dual_src_attachments: u32
max_fragment_combined_output_resources: u32
max_compute_work_group_count: [u32; 3]
max_compute_work_group_invocations: u32
max_compute_work_group_size: [u32; 3]
sub_pixel_precision_bits: u32
sub_texel_precision_bits: u32
mipmap_precision_bits: u32
max_draw_indexed_index_value: u32
max_draw_indirect_count: u32
max_sampler_lod_bias: f32
max_sampler_anisotropy: f32
max_viewports: u32
max_viewport_dimensions: [u32; 2]
viewport_bounds_range: [f32; 2]
viewport_sub_pixel_bits: u32
min_memory_map_alignment: usize
min_texel_buffer_offset_alignment: DeviceSize
min_uniform_buffer_offset_alignment: DeviceSize
min_storage_buffer_offset_alignment: DeviceSize
min_texel_offset: i32
max_texel_offset: u32
min_texel_gather_offset: i32
max_texel_gather_offset: u32
min_interpolation_offset: f32
max_interpolation_offset: f32
sub_pixel_interpolation_offset_bits: u32
max_framebuffer_width: u32
max_framebuffer_height: u32
max_framebuffer_layers: u32
framebuffer_color_sample_counts: SampleCountFlags
framebuffer_depth_sample_counts: SampleCountFlags
framebuffer_stencil_sample_counts: SampleCountFlags
framebuffer_no_attachments_sample_counts: SampleCountFlags
max_color_attachments: u32
sampled_image_color_sample_counts: SampleCountFlags
sampled_image_integer_sample_counts: SampleCountFlags
sampled_image_depth_sample_counts: SampleCountFlags
sampled_image_stencil_sample_counts: SampleCountFlags
storage_image_sample_counts: SampleCountFlags
max_sample_mask_words: u32
timestamp_compute_and_graphics: Bool32
timestamp_period: f32
max_clip_distances: u32
max_cull_distances: u32
max_combined_clip_and_cull_distances: u32
discrete_queue_priorities: u32
point_size_range: [f32; 2]
line_width_range: [f32; 2]
point_size_granularity: f32
line_width_granularity: f32
strict_lines: Bool32
standard_sample_locations: Bool32
optimal_buffer_copy_offset_alignment: DeviceSize
optimal_buffer_copy_row_pitch_alignment: DeviceSize
non_coherent_atom_size: DeviceSize
Methods
impl PhysicalDeviceLimits
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pub fn builder<'a>() -> PhysicalDeviceLimitsBuilder<'a>
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Trait Implementations
impl Clone for PhysicalDeviceLimits
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fn clone(&self) -> PhysicalDeviceLimits
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fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for PhysicalDeviceLimits
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impl Debug for PhysicalDeviceLimits
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impl Default for PhysicalDeviceLimits
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fn default() -> PhysicalDeviceLimits
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Auto Trait Implementations
impl RefUnwindSafe for PhysicalDeviceLimits
impl Send for PhysicalDeviceLimits
impl Sync for PhysicalDeviceLimits
impl Unpin for PhysicalDeviceLimits
impl UnwindSafe for PhysicalDeviceLimits
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,