[−][src]Struct ash::vk::PhysicalDeviceVulkan12Features
Fields
s_type: StructureType
p_next: *mut c_void
sampler_mirror_clamp_to_edge: Bool32
draw_indirect_count: Bool32
storage_buffer8_bit_access: Bool32
uniform_and_storage_buffer8_bit_access: Bool32
storage_push_constant8: Bool32
shader_buffer_int64_atomics: Bool32
shader_float16: Bool32
shader_int8: Bool32
descriptor_indexing: Bool32
shader_input_attachment_array_dynamic_indexing: Bool32
shader_uniform_texel_buffer_array_dynamic_indexing: Bool32
shader_storage_texel_buffer_array_dynamic_indexing: Bool32
shader_uniform_buffer_array_non_uniform_indexing: Bool32
shader_sampled_image_array_non_uniform_indexing: Bool32
shader_storage_buffer_array_non_uniform_indexing: Bool32
shader_storage_image_array_non_uniform_indexing: Bool32
shader_input_attachment_array_non_uniform_indexing: Bool32
shader_uniform_texel_buffer_array_non_uniform_indexing: Bool32
shader_storage_texel_buffer_array_non_uniform_indexing: Bool32
descriptor_binding_uniform_buffer_update_after_bind: Bool32
descriptor_binding_sampled_image_update_after_bind: Bool32
descriptor_binding_storage_image_update_after_bind: Bool32
descriptor_binding_storage_buffer_update_after_bind: Bool32
descriptor_binding_uniform_texel_buffer_update_after_bind: Bool32
descriptor_binding_storage_texel_buffer_update_after_bind: Bool32
descriptor_binding_update_unused_while_pending: Bool32
descriptor_binding_partially_bound: Bool32
descriptor_binding_variable_descriptor_count: Bool32
runtime_descriptor_array: Bool32
sampler_filter_minmax: Bool32
scalar_block_layout: Bool32
imageless_framebuffer: Bool32
uniform_buffer_standard_layout: Bool32
shader_subgroup_extended_types: Bool32
separate_depth_stencil_layouts: Bool32
host_query_reset: Bool32
timeline_semaphore: Bool32
buffer_device_address: Bool32
buffer_device_address_capture_replay: Bool32
buffer_device_address_multi_device: Bool32
vulkan_memory_model: Bool32
vulkan_memory_model_device_scope: Bool32
vulkan_memory_model_availability_visibility_chains: Bool32
shader_output_viewport_index: Bool32
shader_output_layer: Bool32
subgroup_broadcast_dynamic_id: Bool32
Methods
impl PhysicalDeviceVulkan12Features
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pub fn builder<'a>() -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
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Trait Implementations
impl Clone for PhysicalDeviceVulkan12Features
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fn clone(&self) -> PhysicalDeviceVulkan12Features
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fn clone_from(&mut self, source: &Self)
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impl Copy for PhysicalDeviceVulkan12Features
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impl Debug for PhysicalDeviceVulkan12Features
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impl Default for PhysicalDeviceVulkan12Features
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impl ExtendsDeviceCreateInfo for PhysicalDeviceVulkan12Features
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Auto Trait Implementations
impl RefUnwindSafe for PhysicalDeviceVulkan12Features
impl !Send for PhysicalDeviceVulkan12Features
impl !Sync for PhysicalDeviceVulkan12Features
impl Unpin for PhysicalDeviceVulkan12Features
impl UnwindSafe for PhysicalDeviceVulkan12Features
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,