[][src]Struct wgpu_core::command::TextureCopyView

#[repr(C)]pub struct TextureCopyView {
    pub texture: TextureId,
    pub mip_level: u32,
    pub origin: Origin3d,
}

Fields

texture: TextureIdmip_level: u32origin: Origin3d

Trait Implementations

impl Clone for TextureCopyView[src]

impl Debug for TextureCopyView[src]

impl Serialize for TextureCopyView[src]

Auto Trait Implementations

impl !RefUnwindSafe for TextureCopyView

impl Send for TextureCopyView

impl Sync for TextureCopyView

impl Unpin for TextureCopyView

impl UnwindSafe for TextureCopyView

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.