[][src]Struct wgpu_types::TextureDataLayout

#[repr(C)]pub struct TextureDataLayout {
    pub offset: BufferAddress,
    pub bytes_per_row: u32,
    pub rows_per_image: u32,
}

Fields

offset: BufferAddressbytes_per_row: u32rows_per_image: u32

Trait Implementations

impl Clone for TextureDataLayout[src]

impl Debug for TextureDataLayout[src]

impl Serialize for TextureDataLayout[src]

Auto Trait Implementations

impl RefUnwindSafe for TextureDataLayout

impl Send for TextureDataLayout

impl Sync for TextureDataLayout

impl Unpin for TextureDataLayout

impl UnwindSafe for TextureDataLayout

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.