[−][src]Struct ash::vk::PhysicalDeviceFloatControlsProperties
Fields
s_type: StructureType
p_next: *mut c_void
denorm_behavior_independence: ShaderFloatControlsIndependence
rounding_mode_independence: ShaderFloatControlsIndependence
shader_signed_zero_inf_nan_preserve_float16: Bool32
shader_signed_zero_inf_nan_preserve_float32: Bool32
shader_signed_zero_inf_nan_preserve_float64: Bool32
shader_denorm_preserve_float16: Bool32
shader_denorm_preserve_float32: Bool32
shader_denorm_preserve_float64: Bool32
shader_denorm_flush_to_zero_float16: Bool32
shader_denorm_flush_to_zero_float32: Bool32
shader_denorm_flush_to_zero_float64: Bool32
shader_rounding_mode_rte_float16: Bool32
shader_rounding_mode_rte_float32: Bool32
shader_rounding_mode_rte_float64: Bool32
shader_rounding_mode_rtz_float16: Bool32
shader_rounding_mode_rtz_float32: Bool32
shader_rounding_mode_rtz_float64: Bool32
Methods
impl PhysicalDeviceFloatControlsProperties
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pub fn builder<'a>() -> PhysicalDeviceFloatControlsPropertiesBuilder<'a>
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Trait Implementations
impl Clone for PhysicalDeviceFloatControlsProperties
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fn clone(&self) -> PhysicalDeviceFloatControlsProperties
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fn clone_from(&mut self, source: &Self)
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impl Copy for PhysicalDeviceFloatControlsProperties
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impl Debug for PhysicalDeviceFloatControlsProperties
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impl Default for PhysicalDeviceFloatControlsProperties
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impl ExtendsPhysicalDeviceProperties2 for PhysicalDeviceFloatControlsProperties
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Auto Trait Implementations
impl RefUnwindSafe for PhysicalDeviceFloatControlsProperties
impl !Send for PhysicalDeviceFloatControlsProperties
impl !Sync for PhysicalDeviceFloatControlsProperties
impl Unpin for PhysicalDeviceFloatControlsProperties
impl UnwindSafe for PhysicalDeviceFloatControlsProperties
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,