[−][src]Struct gfx_hal::pso::BlendDesc
A description of an equation for how to blend transparent, overlapping fragments.
Fields
logic_op: Option<LogicOp>
The logic operation to apply to the blending equation, if any.
targets: Vec<ColorBlendDesc>
Which color targets to apply the blending operation to.
Trait Implementations
impl Clone for BlendDesc
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impl Debug for BlendDesc
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impl Default for BlendDesc
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impl PartialEq<BlendDesc> for BlendDesc
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impl StructuralPartialEq for BlendDesc
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Auto Trait Implementations
impl RefUnwindSafe for BlendDesc
impl Send for BlendDesc
impl Sync for BlendDesc
impl Unpin for BlendDesc
impl UnwindSafe for BlendDesc
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,