[−][src]Struct wgpu::Buffer
Handle to a GPU-accessible buffer.
Created with [Device::create_buffer
] or [Device::create_buffer_with_data
]
Methods
impl Buffer
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pub fn slice<S: RangeBounds<BufferAddress>>(&self, bounds: S) -> BufferSlice
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Use only a portion of this Buffer for a given operation. Choosing a range with no end will use the rest of the buffer. Using a totally unbounded range will use the entire buffer.
pub fn unmap(&self)
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Flushes any pending write operations and unmaps the buffer from host memory.
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for Buffer
impl Send for Buffer
impl Sync for Buffer
impl Unpin for Buffer
impl !UnwindSafe for Buffer
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,