[][src]Struct wgpu::RenderPassColorAttachmentDescriptorBase

#[repr(C)]pub struct RenderPassColorAttachmentDescriptorBase<T> {
    pub attachment: T,
    pub resolve_target: Option<T>,
    pub load_op: LoadOp,
    pub store_op: StoreOp,
    pub clear_color: Color,
}

Fields

attachment: Tresolve_target: Option<T>load_op: LoadOpstore_op: StoreOpclear_color: Color

Trait Implementations

impl<T> Clone for RenderPassColorAttachmentDescriptorBase<T> where
    T: Clone
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impl<T> Debug for RenderPassColorAttachmentDescriptorBase<T> where
    T: Debug
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impl<T> Peek for RenderPassColorAttachmentDescriptorBase<T> where
    T: Default + Peek
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impl<T> Poke for RenderPassColorAttachmentDescriptorBase<T> where
    T: Poke,
    Option<T>: Poke
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impl<T> Serialize for RenderPassColorAttachmentDescriptorBase<T> where
    T: Serialize
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Auto Trait Implementations

impl<T> RefUnwindSafe for RenderPassColorAttachmentDescriptorBase<T> where
    T: RefUnwindSafe

impl<T> Send for RenderPassColorAttachmentDescriptorBase<T> where
    T: Send

impl<T> Sync for RenderPassColorAttachmentDescriptorBase<T> where
    T: Sync

impl<T> Unpin for RenderPassColorAttachmentDescriptorBase<T> where
    T: Unpin

impl<T> UnwindSafe for RenderPassColorAttachmentDescriptorBase<T> where
    T: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.