[−][src]Struct wgpu::RenderPassDescriptor
Describes the attachments of a [RenderPass
].
Fields
color_attachments: &'b [RenderPassColorAttachmentDescriptor<'a>]
The color attachments of the render pass.
depth_stencil_attachment: Option<RenderPassDepthStencilAttachmentDescriptor<'a>>
The depth and stencil attachment of the render pass, if any.
Auto Trait Implementations
impl<'a, 'b> !RefUnwindSafe for RenderPassDescriptor<'a, 'b>
impl<'a, 'b> Send for RenderPassDescriptor<'a, 'b>
impl<'a, 'b> Sync for RenderPassDescriptor<'a, 'b>
impl<'a, 'b> Unpin for RenderPassDescriptor<'a, 'b> where
'a: 'b,
'a: 'b,
impl<'a, 'b> !UnwindSafe for RenderPassDescriptor<'a, 'b>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,