[][src]Struct wgpu::TextureCopyView

pub struct TextureCopyView<'a> {
    pub texture: &'a Texture,
    pub mip_level: u32,
    pub origin: Origin3d,
}

View of a texture which can be used to copy to/from a buffer/texture.

Fields

texture: &'a Texture

The texture to be copied to/from.

mip_level: u32

The target mip level of the texture.

origin: Origin3d

The base texel of the texture in the selected mip_level.

Trait Implementations

impl<'a> Clone for TextureCopyView<'a>[src]

Auto Trait Implementations

impl<'a> !RefUnwindSafe for TextureCopyView<'a>

impl<'a> Send for TextureCopyView<'a>

impl<'a> Sync for TextureCopyView<'a>

impl<'a> Unpin for TextureCopyView<'a>

impl<'a> !UnwindSafe for TextureCopyView<'a>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.