[][src]Struct wgpu::VertexBufferDescriptor

pub struct VertexBufferDescriptor<'a> {
    pub stride: BufferAddress,
    pub step_mode: InputStepMode,
    pub attributes: &'a [VertexAttributeDescriptor],
}

Describes how the vertex buffer is interpreted.

Fields

stride: BufferAddress

The stride, in bytes, between elements of this buffer.

step_mode: InputStepMode

How often this vertex buffer is "stepped" forward. Can be per-vertex or per-instance.

attributes: &'a [VertexAttributeDescriptor]

The list of attributes which comprise a single vertex, this can be made with [vertex_attr_array].

Trait Implementations

impl<'a> Clone for VertexBufferDescriptor<'a>[src]

impl<'a> Debug for VertexBufferDescriptor<'a>[src]

Auto Trait Implementations

impl<'a> RefUnwindSafe for VertexBufferDescriptor<'a>

impl<'a> Send for VertexBufferDescriptor<'a>

impl<'a> Sync for VertexBufferDescriptor<'a>

impl<'a> Unpin for VertexBufferDescriptor<'a>

impl<'a> UnwindSafe for VertexBufferDescriptor<'a>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.