[][src]Struct wgpu_core::binding_model::BindGroupLayout

pub struct BindGroupLayout<B: Backend> { /* fields omitted */ }

Trait Implementations

impl<B: Backend> Access<BindGroup<B>> for BindGroupLayout<B>[src]

impl<B: Backend> Access<BindGroupLayout<B>> for Root[src]

impl<B: Backend> Access<BindGroupLayout<B>> for Device<B>[src]

impl<B: Backend> Access<BindGroupLayout<B>> for PipelineLayout<B>[src]

impl<B: Backend> Access<Buffer<B>> for BindGroupLayout<B>[src]

impl<B: Backend> Access<ShaderModule<B>> for BindGroupLayout<B>[src]

impl<B: Debug + Backend> Debug for BindGroupLayout<B> where
    B::DescriptorSetLayout: Debug
[src]

Auto Trait Implementations

impl<B> !RefUnwindSafe for BindGroupLayout<B>

impl<B> Send for BindGroupLayout<B> where
    <B as Backend>::DescriptorSetLayout: Send

impl<B> Sync for BindGroupLayout<B> where
    <B as Backend>::DescriptorSetLayout: Sync

impl<B> Unpin for BindGroupLayout<B> where
    <B as Backend>::DescriptorSetLayout: Unpin

impl<B> UnwindSafe for BindGroupLayout<B> where
    <B as Backend>::DescriptorSetLayout: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.